Scoring variations
Rounding
In the traditional Mah Jong special paying sticks worth 2, 10, 100 and 500 points are
used for making the payments. Normally the total score for the hand is rounded in
order to simplify the calculations. Though this is not necessary in Four Winds, the rounding options are retained for the sake of
completeness.
Rounding rules, as most of the other rules, vary according to the version of Mah
Jong:
- Round off/up to nearest ten before doubles/han. In most rules no
rounding is done before applying doubles (han). However, in the American
Modern rule preset the points are rounded up
(e.g., 22 becomes 30) to nearest
ten before doubles. In the Japanese Modern rule preset, where a
settling table is used for calculating the final score, the basic points (fu) are
rounded up to nearest ten before adding doubling factors (han),
and the setting cannot be changed. In Hong Kong Mah Jong
and other rules where the scoring is based on a faan-laak settling table and
where the point unit is not used, the "rounding before doubles" is not meaningful and cannot be used.
Note: You can specify whether the points
are rounded off or up to nearest ten by clicking the + button beside the
option. Rounding off means that 24 becomes 20 and 25 becomes 30, rounding up
means that 21 becomes 30.
- Round off/up points to nearest 1/10/100. In most rules the total
score is rounded off to nearest ten (e.g., 64 points is rounded off to 60 points,
65 points to 70
points). The rounding is done after all points have been calculated for the
hand, but before
applying the payment doubles (e.g., East often pays and receives double). However, in
modern Japanese Mah Jong the points are rounded
up to nearest hundred (101 becomes 200), and only at the time of
payment
(e.g., 20 fu points with 2 han gives according to the settling table 320 points, which could
be doubled to 640 points for East and rounded only after that up to 700 points). In the Australian rules the points are rounded off
to nearest hundred at the time of payments (e.g., 149 points becomes 100
points and 150 points becomes 200 points).
Note: You can specify whether the points
are rounded to nearest 1, 10 or 100 by choosing the unit from the list box and specify
whether the points are rounded off or up by clicking the + button beside
the option. Rounding off means that 24 becomes 20 and 25 becomes 30, or that
149 becomes 100 and 150 becomes 200 (if the rounding unit is 100), rounding
up means that 21 becomes 30, or that 101 becomes 200 (if the rounding unit
is 100).
Note too, that the unit of 1 is meaningful only when used with the Round at
paytime option since you cannot have fractions in the total score (the
payment, however may well be a non-integer value).
- Round at pay time. Used typically in the Japanese
Modern and Australian rules. Specifies that rounding is done only at the time of
payment, i.e., after calculating all points for the hand and determining the sum each player's must pay to the winner (and to other
players, if losers are paid, as well).
E.g., if the winner's points are rounded off to nearest hundred, and winner's (East) score is 360 points,
and the East is paid double, each loser pays 720 points, rounded off to 700 points,
to the winner. Without using the Round at paytime rule option the winner's points would have been first
rounded off to 400 points before applying the payment double, which would have resulted in
each loser paying 800 points to the winner. The effect of this rule option is particularly
significant if the rules require that the discarder pays for all losers (as in the Japanese Modern Mah Jong). E.g., if the winner's score for his
hand is 320 points and he is dealer (receiving and paying double), the score is multiplied
by 6 (each loser pays double), and the resulting sum is rounded up to nearest 100, which
makes 2,000 points. This sum is paid by the discarder. Without using this rule option the
discarder would have to pay 6 times 400 points (320 points rounded up to nearest 100
before counting the doubles).
- Round up from 6x, down from 5x. If enabled, specifies that the
values below 6x are rounded down to nearest one, ten or hundred and values
greater than or equal to 6x are rounded up to nearest one, ten or hundred.
E.g., 25 is rounded down to 20 and only 26 up to 30, and 159 is rounded off to 100
and only 160 up to 200. Normally the values are rounded arithmetically
(down for values smaller than 5x, up for values greater than or equal to
5x). This option is available only if either of the rounding rules is
specified with the "rounding off" option enabled.
You can specify the rounding options on the Extra payments and Rounding page
(under the Scoring section in the category tree of the Preferences
dialog box).
Related topics:
Initial and Limit points
Logic of scoring system
Inclusion and scoring of hands and patterns
Paying method
Penalties
Settling tables
Procedures:
Creating and managing custom rule presets