Customizing the sound effects and background music

Four Winds lets you customize the sound effects and background music. E.g., if you want the players to express their declarations in words, you can use a different wave file for each player-assigned game event.

To customize the sound effects and background music of a theme:

  1. Choose Preferences on the File menu.
  2. Choose Themes under the User Interface section in the category tree of the Preferences dialog box.
  3. In Sounds list, click the sound event you wish to edit.
  4. In the Name drop-down list, choose the sound file you want to assign to the event, or click the Browse button to search for sound files in another location than the default media folder. For the 'Win of the game' and 'Background music' events the sound file must be a MIDI file (.mid extension), if DirectX is not installed. If DirectX is installed, the sound files for these events can be in any of the following formats: .aif, .aiff, .au, .mid, .mp3, .snd, .wav. For all other sound events the sound files must be in Windows wave file format (that is, have the .wav extension).
    Note: If DirectX sound is bypassed by using the setting on the General option page (under the User Interface section), only MIDI files can be used as the 'Win of the game' and 'Background music' events.

Tip: You can play the sounds assigned to the events by double clicking the items in the Sounds list. To interrupt playing, click any item in the list.

Related topics:
Choosing the language of the user interface
Enabling or disabling the splash screen
Enabling or disabling editing of hand names
Leaving Windows Taskbar visible
Using color management
Forcing MIDI to always play from the start
Bypassing DirectX sound
Configuring game controls
Specifying user file locations
Adjusting the speed of the animation
Keyboard shortcuts
Changing a theme
Using custom tiles
Choosing the board size
Choosing a way to display discards