This payoff scheme is used in Korean Style rule preset. If the winning tile is self-drawn, each loser pays according to the winner's final score. If the winning tile is a discard, only the discarder pays the winner's final score (other losers pay nothing).

Note that this scheme only simulates the Korean payoff scheme, which actually uses a system where a certain amount of points (faans) are added to the winner's final score only at the time of payments, depending on the way of going out. E.g., in a so called 1-5-10 scheme the payments are determined as follows (here it is assumed that the winner's final score is 3 points in all cases):

- If the winner goes out on a concealed self-drawn hand, 10 points are added to his final score. In Four Winds this is accomplished by giving 5 points (instead of 0 as in the original rules) for the winning and doubling it if the hand is fully concealed. So, in the original rules the winner gets 3 + 10 points = 13 points, whereas in Four Winds the bonus of 10 points is added already in the final score. This is paid by each loser so the winner's total payment would be 39.
- If the winner goes out self-drawn on a non-concealed hand, 5 points are added to this final score. In Four Winds this is accomplished by always giving 5 points (instead of 0) for winning. So, in the original rules the winner gets 3 (his winning score) + 5 points (for going out on a non-concealed self-drawn hand) = 8 points, which is paid by all losers, total payment being 24 points. In Four Winds the bonus of 5 points is added already in the final score, which is paid each loser.
- If the winner goes out on a discard (whether with already partially melded hand or with a concealed hand), 5 points are added to his final score. In Four Winds this is accomplished by always giving 5 points (instead of 0) for winning. So, in the original rules the winner gets 3 (his winning score) + 5 points (for going out on a discard) = 8 faans, which the discarder pays alone and doubled once, winner's total payment being 16 points. In Four Winds the bonus of 5 points is added already in the final score, and the discarder pays this sum doubled.
- Note that in Four Winds the bonus for
*Winning*(5 points, doubled if a fully concealed hand) is ignored, when determining the minimum points of the hand.

East | Discarder | Others | Total | |
---|---|---|---|---|

East self-drawn |
– | – | 1 | 3 |

Non-East self-drawn |
1 | – | 1 | 3 |

East on discard |
– | 2 | 0 | 2 |

Non-East on East's discard |
– | 2 | 0 | 2 |

Non-East on Non-East's discard |
0 | 2 | 0 | 2 |

- Choose
**Preferences**on the**File**menu. - Choose a customized rule preset from the
**Rule presets**list. - Choose
**Payments**under the**Scoring**section in the category tree of the**Preferences**dialog box. - From the
**Payments to Winner**list, select**Korean**.

**Variations to the payment method:
**Overview

Pay between all players

Only add up scores

Payments to winner – Chinese Classical scheme

Payments to winner – Chinese Modern scheme

Payments to winner – Chinese Official/Taiwanese scheme

Payments to winner – Japanese scheme

Payments to winner – Mahjong Masters Million scheme

Payments to winner – Internet Mahjong Server scheme

Payments to winner – Simple scheme

Payments to winner – WMPA scheme

Payments to winner – Customized scheme

Payments to winner – Each loser always pays the minimum

Payments to winner – East receives double

Payments between losers – East pays and receives double

**Related topics:
**Creating and managing custom rule presets

Initial and Limit points

Rounding

Settling tables

Penalties