Typically used in the Japanese and Chinese Mah Jong. This paying method emphasizes the need to go out (or build a ready hand) as early as possible. There is no reward for an ambitious effort if you lose.
Variations to the payment method:
Overview
Pay between all players
Only add up scores
Payments to winner – Chinese Classical scheme
Payments to winner – Chinese Modern scheme
Payments to winner – Chinese Official/Taiwanese scheme
Payments to winner – Japanese scheme
Payments to winner – Mahjong Masters Million scheme
Payments to winner – Internet Mahjong Server scheme
Payments to winner – Wilmington Advanced 12-Tile scheme
Payments to winner – Korean scheme
Payments to winner – WMPA scheme
Payments to winner – Customized scheme
Payments to winner – Each loser always pays the minimum
Payments to winner – East receives double
Payments between losers – East pays and receives double
Related topics:
Creating and managing custom rule presets
Initial and Limit points
Logic of scoring system
Inclusion and scoring of hands and patterns
Rounding
Settling tables
Penalties