Scoring

Scores for basic sets

The winner (and losers, as well, if enabled by the rules) receives normally scores for the following basic sets:
Set Scoring (default) Variations
Melded Kong (Ch. ming gang, Jap. min-kan, )
Note: These points are given for each melded Kong, even if a set scores additional points for being composed of Terminals, Dragons or Winds.
CO, T 1 pt, ZJ 5 pts; G 1 dbl
Concealed Kong (Ch. an gang, Jap. an-kan, )
Note:
These points are given for each concealed Kong, even if a set scores additional points for being composed of Terminals, Dragons or Winds.
CO, T 2 pts, ZJ 5 pts; G 1 dbl
Pung of Terminals CO 1 pt
Kong of Terminals CO 1 pt
Pung of Dragons 1 dbl HK, CN, IMS, MMM, W 1 faan; JM 1 han; K, T 1 pt, CO, WA 2 pts, ZJ 10 pts
Kong of Dragons 1 dbl HK, CN, IMS, MMM, W 1 faan; JM 1 han; K, T 1 pt, CO, WA 2 pts, ZJ 10 pts
Pung of Winds G 1 dbl; CO, T 1 pt
Kong of Winds G 1 dbl; CO, T 1 pt
Pung of player’s Own Wind
Note:
Implies scoring for Pung of Winds
1 dbl CN, HK, IMS, MMM, W 1 faan; JM 1 han; T 0 pts, K, 1 pt, CO, WA 2 pts, ZJ 10 pts
Kong of player’s Own Wind
Note:
Implies scoring for Kong of Winds
1 dbl CN, HK, IMS, MMM, W 1 faan; JM 1 han; T 0 pts, K, 1 pt, CO, WA 2 pts, ZJ 10 pts
Pung of the Wind of the Round
Note:
Implies scoring for Pung of Winds
1 dbl CN, HK, IMS, MMM, W 1 faan; JM 1 han; F, T, ZJ 0 pts, CO, WA 2 pts
Kong of the Wind of the Round
Note:
Implies scoring for Kong of Winds
1 dbl CN, HK, IMS, MMM, W 1 faan; JM 1 han; F, T, ZJ 0 pts, CO, WA 2 pts
Pung of the Dominant Wind
Note:
Implies scoring for Pung of Winds
F 1 dbl
Kong of the Dominant Wind
Note:
Implies scoring for Kong of Winds
F 1 dbl
Pung of the Double Wind
Note:
Implies scoring for Pung of Winds, Pung of Own Wind and Pung of Wind of the Round (or Dominant Wind)
G 3 dbl;  WA 3 pts
Kong of the Double Wind
Note:
Implies scoring for Kong of Winds, Kong of Own Wind and Kong of Wind of the Round (or Dominant Wind)
G 3 dbl;  WA 3 pts

Related topics:
Overview
Basic scheme of calculation
Basic tile points
Scores for Flowers and Seasons
Scores for patterns based on Chows
Scores for patterns based on Pungs and Kongs
Scores for patterns based on the whole hand
Scores for miscellaneous patterns
Scores for winning
Limit and Special hands – Classical
Limit and Special hands – Serpents
Limit and Special hands – Pairs
Limit and Special hands – Special ways of going out
Limit and Special hands – American hands
Limit and Special hands – Miscellaneous
Doubling table
Settling tables
Rounding
Limit points

Procedures:
Printing scoring items
Renaming scoring items
Resetting the names of scoring items
Inclusion and scoring of hands and patterns