Set | Scoring (default) | Variations |
---|---|---|
Melded Kong (Ch. ming gang, Jap. min-kan,
) Note: These points are given for each melded Kong, even if a set scores additional points for being composed of Terminals, Dragons or Winds. |
| CO, T 1 pt, ZJ 5 pts; G 1 dbl |
Concealed Kong (Ch. an gang, Jap.
an-kan,
) Note: These points are given for each concealed Kong, even if a set scores additional points for being composed of Terminals, Dragons or Winds. |
| CO, T 2 pts, ZJ 5 pts; G 1 dbl |
Pung of Terminals | | CO 1 pt |
Kong of Terminals | | CO 1 pt |
Pung of Dragons | 1 dbl | HK, CN, IMS, MMM, W 1 faan; JM 1 han; K, T 1 pt, CO, WA 2 pts, ZJ 10 pts |
Kong of Dragons | 1 dbl | HK, CN, IMS, MMM, W 1 faan; JM 1 han; K, T 1 pt, CO, WA 2 pts, ZJ 10 pts |
Pung of Winds | | G 1 dbl; CO, T 1 pt |
Kong of Winds | | G 1 dbl; CO, T 1 pt |
Pung of players Own Wind Note: Implies scoring for Pung of Winds |
1 dbl | CN, HK, IMS, MMM, W 1 faan; JM 1 han; T 0 pts, K, 1 pt, CO, WA 2 pts, ZJ 10 pts |
Kong of players Own Wind Note: Implies scoring for Kong of Winds |
1 dbl | CN, HK, IMS, MMM, W 1 faan; JM 1 han; T 0 pts, K, 1 pt, CO, WA 2 pts, ZJ 10 pts |
Pung of the Wind of the Round Note: Implies scoring for Pung of Winds |
1 dbl | CN, HK, IMS, MMM, W 1 faan; JM 1 han; F, T, ZJ 0 pts, CO, WA 2 pts |
Kong of the Wind of the Round Note: Implies scoring for Kong of Winds |
1 dbl | CN, HK, IMS, MMM, W 1 faan; JM 1 han; F, T, ZJ 0 pts, CO, WA 2 pts |
Pung of the Dominant Wind Note: Implies scoring for Pung of Winds |
| F 1 dbl |
Kong of the Dominant Wind Note: Implies scoring for Kong of Winds |
| F 1 dbl |
Pung of the Double
Wind Note: Implies scoring for Pung of Winds, Pung of Own Wind and Pung of Wind of the Round (or Dominant Wind) |
| G 3 dbl; WA 3 pts |
Kong of the Double
Wind Note: Implies scoring for Kong of Winds, Kong of Own Wind and Kong of Wind of the Round (or Dominant Wind) |
| G 3 dbl; WA 3 pts |
Related topics:
Overview
Basic scheme of calculation
Basic tile points
Scores for Flowers and Seasons
Scores for patterns based on Chows
Scores for patterns based on Pungs and Kongs
Scores for patterns based on the whole hand
Scores for miscellaneous patterns
Scores for winning
Limit and Special hands Classical
Limit and Special hands Serpents
Limit and Special hands Pairs
Limit and Special hands Special ways of going out
Limit and Special hands American hands
Limit and Special hands Miscellaneous
Doubling table
Settling tables
Rounding
Limit points
Procedures:
Printing scoring items
Renaming scoring items
Resetting the names of scoring items
Inclusion and scoring of hands and patterns